I came here to watch this clip specifically after watching a scene set in a subway from “Morbius”. There was a shot of I think Jared Leto flying infront of a train and I thought “why doesn’t this look very good!” and this is a film that came out this year!. Meanwhile this scene from a film made 26 years ago! still feels far more Visceral and exciting hence me coming to watch it. It’s an expert blend of full size sets, stunts, miniatures and digital assets all working together to build and enhance the story to a beautifully directed climax. How has this skill somehow been forgotten? The tools are infinitely better than 26 years ago yet the result is somehow worse!. I believe it’s the director and the artists involved, in the 90s you had craftsman of the highest order that came up in a practical world fully versed in the language of cinema and used digital tools as a compliment to these existing skills. Now all these old guard are almost all retired or left the industry and it’s full of CG boffins with little real world experience. That’s not to detract from digital artists most of them do amazing work but this complete freedom of a digital environment and camera seems to have made many forget the fundamentals of cinema. Look at the camera work in this clip, it’s almost totally justified in every shot. You can imagine a camera and operator making framing decisions while being buffeted by the wind, the camera is grounded in reality. Then in the clip form “morbious” the camera goes wherever the hell it likes seemingly invisible, weightless and invincible and we as the viewer just give up and go “ok so this isn’t real fine” and it all falls apart.