BIONICLE: The Legend of Mata Nui was a planned PC game schedueled for release in the Fall of 2001 before ultimately being cancelled. Developed by Saffire Corporation, the game was to tell the story of the Toa-Mata on their quest to defeat Makuta following their arrivial on the island of Mata-Nui. The game was commissioned by the LEGO Group sometime in early 2000, with Saffire Inc. being tasked with its development alongside BIONICLE: Quest for the Toa . Both games were featured at the 2001 Electronic Entertainment Expo (E3) and were reportedly quite popular with show attendees, although one journalist pointed out an “impossible jump” that was later revealed to be an insta-death platform towards the end of Onua’s level. With development nearing its end however, the LEGO Group moved to cancel all further work on the game, citing “chip compatibility and timing”. Saffire Inc. went bankrupt several years later, ceasing opperations in 2007. The game featured seven levels, the first six of which revolving around a specific Toa and their quest to defeat an elemental beast and recover a Makoki Stone.The seventh and final level involved time-trials for each of the six Toa, followed by the formation of the Toa Kaita, and possibly even a confrontation with the Makuta. Gameplay was primarily centered around the Toa-Mata’s quest to find the Kanohi Masks of Power, often by overcoming various trials and facing the Rahi. Furthermore, the game was to be heavily puzzle oriented, often requiring the player to make use of their collected masks and abilities, with advancement frequently involving backtracking to previously inaccesible areas and making use of newly discovered items or powerups.